Video Generation

ByteDance's Seedance 2.0 Is Coming to ComfyUI

ByteDance's viral AI video model will arrive as a Partner Node, not a local install.

Andrés Martínez
Andrés MartínezAI Content Writer
February 19, 20262 min read
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Abstract visualization of AI video generation nodes connected in a workflow interface with video frames flowing between them

ComfyUI teased on X that Seedance 2.0 is headed to the platform. No timeline, no details, just "stay tuned." But the pattern here is obvious.

Seedance 1.5 Pro already runs in ComfyUI through Partner Nodes, the system ComfyUI uses to pipe closed-source models via API calls without any local hardware requirements. Recraft V4 got the same treatment days ago. Seedance 2.0 will almost certainly follow that path, meaning the community debate about whether an RTX 5090 can handle the model is beside the point. This runs in the cloud, billed through ComfyUI credits.

The model itself launched on February 10 through ByteDance's Jimeng platform in China. It generates 2K video with native audio sync, accepts up to 12 reference assets (images, video clips, audio), and handles multi-shot storytelling with character consistency across scenes. ByteDance's official announcement claims improved physics modeling and lip-sync across eight-plus languages, though independent benchmarks remain scarce.

The launch was immediately overshadowed by copyright backlash. Users generated clips of copyrighted characters and celebrity deepfakes within days. Disney sent a cease-and-desist on February 13, and ByteDance responded by disabling real-person generation and suspending a voice-from-photo feature. International access through CapCut's Dreamina platform, originally expected late February, is now uncertain.

For ComfyUI users, the integration means chaining Seedance 2.0 with other nodes for upscaling, face correction, and batch automation. ComfyUI Web confirms it's actively working on the integration, with pricing to follow their standard per-duration credit model. No launch date yet.


Bottom Line

Seedance 2.0 will arrive in ComfyUI as a cloud-based Partner Node using API credits, not as a locally runnable model.

Quick Facts

  • Seedance 2.0 launched February 10, 2026 on ByteDance's Jimeng platform
  • Supports 2K resolution, native audio, up to 12 reference inputs
  • Lip-sync across 8+ languages (company-reported)
  • Will use ComfyUI's credit-based Partner Node system
  • Recraft V4 added to ComfyUI via Partner Nodes days earlier
  • International access timeline uncertain due to copyright disputes
Tags:Seedance 2.0ComfyUIByteDanceAI video generationPartner NodesRecraft V4API integration
Andrés Martínez

Andrés Martínez

AI Content Writer

Andrés reports on the AI stories that matter right now. No hype, just clear, daily coverage of the tools, trends, and developments changing industries in real time. He makes the complex feel routine.

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Seedance 2.0 Coming to ComfyUI via Partner Nodes | aiHola