Overworld shipped Waypoint-1.5 on April 9, an update to its real-time world model that generates interactive 3D environments on consumer-grade PCs. The big move: local execution on Windows and macOS, no data center required.
Two model tiers split the hardware range. The 720p version targets high-end desktops (RTX 3090 through 5090) and hits 60 frames per second, company-reported. A lighter 360p variant covers mid-range gaming PCs with NVIDIA RTX GPUs. Apple Silicon support is listed as coming later, no timeline given. The model weights are available on Hugging Face.
Overworld, founded by former Stability AI engineers, claims the new model was trained on roughly 100x more data than the original Waypoint-1 release from January. The result, per the company's own comparisons, is noticeably better visual coherence and motion consistency at half the model size. Independent benchmarks? None yet.
Users can install locally through Overworld's Biome runtime (now with a simple EXE installer) or skip setup entirely via browser streaming at Overworld.stream. Head of Mathematical Research Shahbuland Matiana framed the pitch bluntly: if these systems only run on clusters, they stay demos. Fair enough, though 60fps on an RTX 5090 is still a high bar for "consumer hardware."
Pricing wasn't disclosed for the streaming option. The local model is open-weight.
Bottom Line
Waypoint-1.5 is open-weight and runs locally on RTX 30-series and above, trained on 100x more data than its predecessor, though only Overworld's own benchmarks back the quality claims so far.
Quick Facts
- Release date: April 9, 2026
- Two tiers: 720p/60fps (high-end) and 360p (mid-range RTX)
- Trained on ~100x more data than Waypoint-1 (company-reported)
- Model size: half that of Waypoint-1
- Supported GPUs: NVIDIA RTX 30-series and later; Apple Silicon TBD




